﻿package frEngine.animateControler
{
    import __AS3__.vec.*;
    import flash.geom.*;

    public class Md5Matrix3D extends Matrix3D
    {
        public var hasInit:Boolean = false;

        public function Md5Matrix3D(param1:Vector.<Number> = null)
        {
            super(param1);
            return;
        }// end function

    }
}
